Artificial Chemistries
Artificial Chemistry is a subfield of Artificial Life that seeks to explore the “emergence, evolution, and behavior of life” via simulations of molecular processes . In this field, researchers study…
Artificial Chemistry is a subfield of Artificial Life that seeks to explore the “emergence, evolution, and behavior of life” via simulations of molecular processes . In this field, researchers study…
Like evolution, ecology is a central force within living and life-like systems. It stands to reason, then, that artificial ecologies come up in many different areas of ALife. For a…
What is it? Artificial Life (ALife, a-life, Alife) is a very broad field that intersects with many other fields, including biology, chemistry, computer science, engineering, art, philosophy, astronomy, and more.…
There are a number of books related to artificial life: Free Books Conway's Game of Life: Mathematics and Construction by Nathanial Johnston and Dave Greene Biological Bits by Alan Dorin…
A cellular automaton (plural: cellular automata) is composed of a grid of cells. Traditionally, cells can be in a finite number of discrete states, although some more modern variations on…
Overview https://youtu.be/2kiKt71dN8U Digital evolution systems are a class of Artificial Life systems in which populations of computational agents undergo evolution . These systems generally encode the three ingredients for evolution…
Evolutionary robotics is a sub-field of artificial life in which evolutionary algorithms are used to evolve robot morphology (i.e. shape) and/or behavior. Sometimes these robots exist only in simulation, while other times evolved morphologies and behaviors are translated out of the computer and into physical robots.
Fitness is a quantification of an individual's evolutionary success. In biology, an individual's fitness is generally measured as the number of offspring that individual has. Many artificial life platforms operate…
Evolutionary Games In the context of evolutionary biology, the two basic notions of game theory, namely strategy and payoff, have to be re-interpreted. A strategy is not a deliberate course…
Open-ended evolution (OEE) is a major area of research in artificial life. While there is not full consensus on how to define the specifics of OEE, at a high level…
In biology, a phenotype is some observable property of an individual that is encoded by its genes (often in combination with its environment). In artificial life, phenotype means roughly the…
Synthetic biology is a subarea of artificial life and genetic engineering that involves the redesign of existing life for new and/or ameliorated purposes, as well as the artificial creation of…
There are many great YouTube videos about various aspects of artificial life: NMCS4ALL: Artificial Life (full version) by Dave Ackley - walks through some of the basic ideas of artificial…